


It carries a single SRM-6 launcher as well as a pair of LRM-5s. A pair of Machine Guns with a half-ton of ammunition defend against infantry units. The weapons load is slightly different as well, with Large Lasers in the arms instead of the PPCs of the later variants. BKX-1X The prototype BattleAxe uses a primitive engine, cockpit and armor.To support the massive cannons, it also has two Federated-5 Shot LRM-5 launchers with one ton of ammo to split between them and a Harpoon-6 SRM-6, giving it something to hit with at all ranges. The original production variant of this 'Mech, the BKX-7K, utilizes two massive Donal Particle Projection Cannons, which were relatively new at the time. The last BattleAxes, considered ancient, were destroyed in a desperate defense of Robinson against conventionally equipped Combat Vehicle formations during the Second Succession War. Massive overheating problems, and the introduction of the Hammerhands, eventually ended the operational service of the BattleAxe. The BattleAxe only has nine tons of armor, which is comparatively light for a 'Mech of its size. The Federated Suns subsequently switched the Large Lasers in the arms for new Particle Projection Cannons. Unfortunately, MechWarriors had to go through training for the new jump jets and the landing process, as many died early on. In the late 2460s, unsure of the BattleAxe's maneuverability, the introduction of the WSP-1 Wasp inspired designers to mount experimental jump jets onto the upper legs, allowing it to vault over anything it could not run through. Over the next fifteen years, the speed was increased by a third and the mass of the cockpit and armor were reduced. The prototype of the BattleAxe originally appeared in 2459, and relied on the standard armament of the time: lasers and missiles.
